Conference Information
UBICNET 2020: International Conference on Ubiquitous Communications and Network Computing
http://ubicnet.org
Submission Date:
2019-10-31
Notification Date:
2019-12-11
Conference Date:
2020-02-28
Location:
Bangalore, India
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Call For Papers
Scope

Ubiquitous Communications and Network Computing (UBICNET) are revolutionary concept that aim to provide pervasive and reliable communication and computing services available anytime and anywhere. UBICNET has drawn significant interests from both academia and industry and continues to attract tremendous research efforts due to its promising new business opportunity in information technology and engineering. Ubiquitous communication and computing is the growing trend and became one of the requirements for most of the people around the globe. While ubiquitous communication ensures communication anywhere with anyone, ubiquitous computing devices are completely connected and constantly available. Ubiquitous network computing relies on the convergence of wireless technologies, advanced electronics and Internet and what we can call it as Internet of Things (IoT). This emerging technology is built upon a wide range of key areas including wireless and sensor networks, mobile and distributed computing, embedded systems, IoT, agent technologies, autonomic communication, and information security.

Topics

We seek novel, innovative, and exciting work in areas including but not limited to:

    Advanced Communications
    Next Generation Networks
    Wireless Access Technologies
    Networked Sensing, and Applications
    Heterogeneous Networks
    Cognitive radio
    Software Defined Networks
    Virtualization
    Soft Computing
    Sensor Networks
    Mobile Systems and Applications
    Mobile Data Management and Analytics
    Mobile Multimedia
    Mobile User Interfaces and Interaction Technologies
    Energy Aware Mobile Computing
    Mobile Cloud Computing
    Smart and Intelligent Devices
    Networks Computing
    Distributed Computing
    Localization and Tracking
    Internet of Things – Systems, Data Analytics, and Applications
    Crowdsourcing – Platforms and Applications
    Wearable Computing
    Body Area Networks
    Security and Privacy
Last updated by Dou Sun in 2019-10-14
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