Conference Information
ITT 2020: International Conference on Information Technology Trends
http://itt.hct.ac.ae/Submission Date: |
2020-09-04 Extended |
Notification Date: |
2020-10-04 |
Conference Date: |
2020-11-25 |
Location: |
Abu Dhabi, UAE |
Years: |
7 |
Viewed: 6276 Tracked: 0 Attend: 0
Call For Papers
Following the huge success of Information Technology Trends (ITT) 2019, we are pleased to announce the Seventh International Conference on Information Technology Trends (ITT 2020) in Virtual Reality & Applications. ITT 2020 will be held at the HCT-Abu Dhabi Women’s campus on November 25-26, 2020. ITT 2020 seeks submissions of papers from authors who can explore the latest applications, present innovative methods, and debate unsolved questions so as to develop solutions related to advancing applications, technologies and theories in Virtual Reality & Applications. Prospective authors are invited to submit original, unpublished and high quality research papers, addressing research challenges and advances including interdisciplinary research and applications. Topics of interest for submission Include, but are not limited to Virtual reality technologies Virtual reality adoption behavior Virtual reality business model Virtual reality applications in tourism, events, hospitality, retail, cultural heritage, architecture, education, entertainment, health, media etc. Development and implementation of virtual reality applications Mobile and wearable technologies and applications Impacts of virtual reality on value co-creation Virtual reality for customer engagement Enhancing customer experience via virtual reality Multi-sensory experience via virtual reality Cultural differences in the use of virtual reality Legal, ethical, and regulatory issues of virtual reality Virtual reality marketing Virtual reality gamification Virtual reality in smart city and smart tourism Animation Machine vision Multimedia VR sensor technology VRML technology Psychology in the VR Embedded graphics system VR application of pattern recognition VR games Virtual reality audio systems Image acquisition Image processing Medical image processing Pattern recognition and analysis Face recognition Collaborative VR Human-computer interaction technology Augmented reality (AR) Virtual enterprises and communities Application of the virtual human body Virtual design/ manufacturing/engineering Digital entertainment and education Artificial life Various types of simulators Three-dimension reconstruction of medical images Haptic rendering touch Distributed virtual environment Intelligent virtual environment
Last updated by Dou Sun in 2020-08-29
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
---|---|---|---|---|
IEEE Software | 3.300 | IEEE | 0740-7459 | |
b | Computer Supported Cooperative Work | 2.000 | Springer | 0925-9724 |
IEEE Transaction on Affective Computing | IEEE | 1949-3045 | ||
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c | IEEE Transactions on Cloud Computing | 5.300 | IEEE | 2168-7161 |
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Full Name | Impact Factor | Publisher |
---|---|---|
IEEE Software | 3.300 | IEEE |
Computer Supported Cooperative Work | 2.000 | Springer |
IEEE Transaction on Affective Computing | IEEE | |
Symmetry | 2.200 | MDPI |
IEEE Transactions on Cloud Computing | 5.300 | IEEE |
Universal Access in the Information Society | 2.100 | Springer |
ACM Transactions on Autonomous and Adaptive Systems | 2.200 | ACM |
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