Información de la conferencia
ICCST' 2021: International Conference on Culture-oriented Science & Technology
http://www.iccst.org.cn/Día de Entrega: |
2021-06-30 Extended |
Fecha de Notificación: |
2021-07-15 |
Fecha de Conferencia: |
2021-11-18 |
Ubicación: |
Beijing, China |
Años: |
2 |
Vistas: 5860 Seguidores: 0 Asistentes: 0
Solicitud de Artículos
ICCST 2021 aims to culture-oriented science & technology, intelligent theory and technology, social media and technology, big data, VR/AR, digital media engineering, immersive experience technology, etc. This conference will present and share the results of current research efforts in this field and future problems arising from the application of related technologies. The scope of the conference will cover but not be limited to the following topics: 1. Basic service technology in the cultural field 1.1 Cultural value mining 1.2 Cultural big data 1.3 Digital copyrights services 1.4 Cultural service evaluation 1.5 Cultural service credit 1.6 Cultural statistics and surveys 1.7 Cultural trusted networks and computing 2.Cultural communication theory 2.1 Recommendation algorithm 2.2 Propagation model prediction 2.3 Tamper proof technology 2.4 Game confrontation 3. Intelligent technology in the cultural field 3.1 Cognitive intelligence 3.2 Language intelligence 3.3 Audiovisual intelligence 3.4 AI Cultural creation 3.5 Data intelligence 4. Immersion technology in the cultural field 4.1 Experience science (Holographic image) 4.2 AR / VR 4.3 5G / 6G + Ultra HD 4.4 Intelligent interaction 4.5 Game confrontation (Virtual interactive game) 4.6 Virtual simulation 4.7 Art calculation 5. Integration technology and system in the cultural field 5.1 Cultural performing arts 5.2 Radio, film and television 5.3 Digital publishing 5.4 Public cultural services 5.5 Cultural heritage 5.6 Cultural tourism 5.7 Creative design 5.8 Cultural equipment 5.9 Cultural internationalization 6. New technologies and services in web culture 6.1 Media convergence 6.2 Network audiovisual 6.3 Knowledge services 6.4 Mobile SNS 6.5 Cloud acting 6.6 E-sports
Última Actualización Por Dou Sun en 2021-06-19
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CCF | Nombre Completo | Factor de Impacto | Editor | ISSN |
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Signal, Image and Video Processing | 2.000 | Springer | 1863-1703 | |
Life | 3.200 | MDPI | 2075-1729 | |
c | Journal of Web Engineering | Rinton Press | 1540-9589 | |
Quantum Information and Computation | Rinton Press, Inc. | 1533-7146 | ||
Enterprise Information Systems | 4.400 | Taylor & Francis | 1751-7575 | |
IET Radar, Sonar & Navigation | 1.400 | IET | 1751-8784 | |
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Artificial Intelligence and Law | 3.100 | Springer | 0924-8463 | |
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Nombre Completo | Factor de Impacto | Editor |
---|---|---|
Signal, Image and Video Processing | 2.000 | Springer |
Life | 3.200 | MDPI |
Journal of Web Engineering | Rinton Press | |
Quantum Information and Computation | Rinton Press, Inc. | |
Enterprise Information Systems | 4.400 | Taylor & Francis |
IET Radar, Sonar & Navigation | 1.400 | IET |
Electronic Commerce Research | 3.700 | Springer |
Artificial Intelligence and Law | 3.100 | Springer |
Journal of Spatial Information Science | NCGIA | |
Design Automation for Embedded Systems | 0.900 | Springer |
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