Conference Information
i-Society 2024: International Conference on Information Society
https://www.i-society.eu/Submission Date: |
2024-01-20 |
Notification Date: |
2024-01-31 |
Conference Date: |
2024-08-26 |
Location: |
Cambridge, UK |
Years: |
17 |
Viewed: 14442 Tracked: 3 Attend: 3
Call For Papers
The topics in i-Society 2024 include but are not confined to the following areas: Artificial Intelligence Architecture State Modelling Compealing Code Data Science Mainstream Applications Self-correcting Systems Trustworthy Software Cloud Computing Architectural cloud models Programming cloud models Provisioning/pricing cloud models Data storage and computation in cloud computing Resource and large-scale job scheduling in cloud computing Case studies of green cloud computing Cloud Security Data Big Data Data Acquisition Data Analysis Data Collection Data Compression Data Curation Data in Business Data in Economics Data in Finance Data in Healthcare Data in Medicine Data in Natural Sciences Data Integrity Data Processing Data Privacy Data Protection Data Maintenance Data Management Systems Experimental Data Privacy, Trust and AI Research Data Digital Society Cybersecurity and Digital Conflicts Digital Sovereignty e-Citizenship e-Democracy e-Governance e-Commerce The Environmental Impact of Digital Technologies FinTec Back, Middle and Front Office Technologies Fraud Prevention and Compliance Solutions Insurance Technology Solutions IT Solutions for Financial Institutions Lending Solutions For Banks Management Solutions For Financial Institutions Mobile Technologies Next Generation Technologies Graphics and Multimedia Communications Computer Aided Design and Animation Computer Graphics Image/Video Synthesis Multimedia Computing Processing and Analysis Storage and Applications Virtual and Augmented Reality Information Visualization Content Development Applications and Case Studies Design Theories and Methodologies Evaluation and Usability Studies Interactive Data Exploration Knowledge Discovery and Visual Data Mining Multidimensional and Multivariate Analysis Perception and cognitive factors Requirement Engineering and Task Analysis Standards and visualization languages Visual Analytics New Enabling Technologies Computational Linguistics e-Manufacturing Internet of Things (IoT) Internet Technologies Mobile Applications Multimedia Applications Protocols and Standards Ubiquitous Computing Virtual Reality Wireless Applications Geographic Information Systems Web Services and Performance Resource Virtualisation Future Virtualisation Innovative HCI and Touch-Screen Models Mobile Commerce, Handheld Commerce and e-Markets on Cloud Monitoring and Auditing in Cloud Scalable and Elastic Cloud Services Social Computing and Impacts on the Cloud Storage Virtualisation Teleworking, Tele-conferences and Virtual Meeting Virtualisation Technologies and Enablers (Network Virtualisation, Software-defined Networking) Semantic Web Big Data and Metadata Semantic Web Design Semantic Technologies STEM Science Technology Engineering Mathematics Applications of Chaotic Computing Chaos-Based Data Security Covid-19 Covid-19 and Digital Communication Covid-19 and Digital Contact Tracing Covid-19 and Digital Inequality Covid-19 and Health Surveillance Covid-19 and Mental Health Covid-19 and Online Disinformation Covid-19 and Online Trust Covid-19 and Social Media Covid-19 and Traveling Data Science Advanced Computing Algorithms and Systems Anomaly Detection Artificial Neural Network Clustering Cyberscience Data Engineering Dimensionality Reduction Domain Expertise Hacker Mindset Machine Learning Math Reinforcement Learning Scientific Methods Statistics Structured Prediction Visualisation Digital Health Digital Care Programs Healthcare in Digital World Health Information Technology Living and Society Mobile Health (mHealth) Personalised Medicine Telehealth Telemedicine e-Society Computer-Mediated Communication Distance Education e-Art e-Business e-Health e-Inclusion e-Learning e-Science Globalisation and Developmental IT Global Trends Intellectual Property Rights Social and Organisational Aspects Social Inclusion Social Infonomics Social Software Gaming Academic Courses for Game Design and Development Architectures and Frameworks for Computer Games Audio, Video and Text in Digital Games Computer Game Engineering Cultural and Media Studies on Computer Games Foundations of Computer Game Design and Development Game-based Training and Simulation Games and Intellectual Property Rights Gaming – Hardware and Accessories Game Design and Development Game Security Game Theories Laws, Regulations, Certifications and Policies for Gaming Management Aspects of Computer Game Development Multi-user Games New Computer Games and Case Studies Green Computing Advanced IT energy-aware technologies Big Data Green Computing, Geo-energy, E-Cycling Electronic Waste Energy Efficient Ethernet IT Energy Management Power-aware Networking and Software Power-efficient Architectures and Chip Designs Smart Grids Applications Technology as Green Enablers (Grid, Cloud, Data Centers, Virtualization) Informatics Business Informatics Collaborative and Social Computing Digital Humanities Health Informatics Human-Computer Interaction Industrial Informatics Interaction and Interface Design Machine Learning in Industry Media Arts and Sciences Medical and Clinical Informatics Mobile Computing Social Informatics Social Psychology and Recommender Systems Ubiquitous Computing Visualization RFID Chipless RFID Technology Near Field Communications (NFC) Next-generation RFID Applications RFID Applications RFID for Industry 4.0 RFID for Smart Cities RFID Manufacturing ProcessesRFID-enabled Localization Systems RFID Sensors RFID Software, Middleware, and Protocols Smart City e-Mobility and Smart Transport Smart City Infrastructure Smart Data for Business Intelligence Smart Sensors Sustainability Allied Research Cutting-edge Technologies Sustainable Environment Sustainable Living Sustainable Society Sustainable Technologies Technology and Innovation Trends in Learning Bockchain Architectural cloud models Applications of Blockchain Attacks and Threats on Blockchain Blockchain Advances in 6G Network Blockchain-based Business Model Blockchain and Distributed Ledger Technology Implementation Blockchain and Cryptography Blockchain and Digital Currency Blockchain and Secure Critical Infrastructure Blockchain in Finance Blockchain in Management Blockchain in Metaverse Bitcoin and Ethereum Data Governance in Blockchain Emerging Technologies and Developments of Blockchain Blockchain Theory Blockchain for Eata Exchange Cross Chain Techniques NFT (Non-Fungible Token) New Architecture, Framework, or Nodels of Blockchain Security and privacy in blockchain Smart Contract Methods Cybersecurity Artificial Intelligence Cloud Security Cyber Security in Education Cyber Terrorism Data Protection Encryption Fake News Hackivism Incident Response Insider Threat Internet of Things Machine Learning Mobile Security Network Security Phishing Security of Big Data Social Engineering Threat Intelligence Women in Security Digital Science Data Science Digital Systems Management Digital Systems Software Development Digital Systems Telecommunication Networks Digital Systems Training Technology Enterprise Architecture Educational Technology Animation and 3D Systems Blended Learning Blogs Collaborative Virtual Environments (CVEs) Computer-Mediated Communication (CMC) Tools Computer Software on Education Distance Learning Future of Technology in Education Educational Multimedia and Hypermedia Educational Software Educational Software Experiences E-Learning for Environmental Sustainability E-Learning Projects and Experiences E-Learning Standards E-Tutoring E-Moderating Impact of Web Technologies Intelligent Tutoring Systems (ITS) Learning Management Systems (LMS) Managed Learning Environments (MLEs) Mobile Learning Mobile and Tablet Technologies Online Assessment Online/Virtual Laboratories Open Online Courses Technology in Education and Teaching Social Networking Videos for Learning Virtual Learning Environments (VLEs) Virtual Conferences and Workshops Virtual Reality Virtual Universities Web 2.0 Web Classroom Applications GIS Implementation Issue Analysis Location Optimisation Mapping Patterns Statistical Analysis Visual Presentation Compealing Code Data Science Mainstream Applications Self-correcting Systems Trustworthy Software Information Systems and Management Big Data Data Management Systems GIS Information Storage Systems Information Theory Pattern Discovery Remote Sensing Applications Visualization of Data Analysis Internet of Things AI and Machine Learning for the IoT Distributed Ledger Technologies for IoT Energy Efficiency and Sustainability in IoT Human Interaction with IoT IoT Architectures Interoperability in IoT New IoT Communication Technologies Novel Applications of IoT Real-world Deployments and Testbeds Security and Privacy in IoT Societal Impacts and Ethical Implications of the IoT Web of Things including Hypermedia Agents for the IoT Intelligent Data Management Content Development Data Mining e-Intelligence e-Publishing and Digital Libraries Information Search and Retrieval Intelligent Agents Intelligent Organisations Intelligent Systems Knowledge Management Knowledge networks Security Biometrics Cloud Security Cryptography Cyber Law Cyber Security e-Privacy e-Risk e-Trust Forensics Information Assurance Internet Security Intrusion Detection Mobile Security Payment Systems Secure Protocols Secure Transactions Social Media Advances in Social Media App Store Branding and E-Marketing Convergence Digital Platforms Disinformation Facebook Free Speech Google Hashtags Hate Speech Instagram Message Credibility Organisational Knowledge Management Privacy Literacy Realtime Communications and Instant Messaging Security in Social Media Social Media Big Data Analysis Social Media News Social Media and Advertising Social Media Technologies Social Network Analysis Trolling Trust and Privacy in Social Media Twitter YouTube WhatsApp Wearable Technologies Wearable Visual Markers Wrist-worn Sensors Integrated Textile Sensors Piezo-electric Sensors Collar-sensed Motion Gestures Touch Sensitive Fabrics Forearm Smart Watches Magnetic Field Sensing Inertial Sensing Commodity WiFi Devices
Last updated by Dou Sun in 2024-01-07
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
---|---|---|---|---|
c | Personal and Ubiquitous Computing | Springer | 1617-4909 | |
Mechanical Systems and Signal Processing | 7.900 | Elsevier | 0888-3270 | |
IEEE Pervasive Computing | 1.600 | IEEE | 1536-1268 | |
Indonesian Journal of Science and Technology | Universitas Pendidikan Indonesia | 2528-1410 | ||
International Journal of Artificial Intelligence & Machine Learning | AR Publication | 0000-0000 | ||
Computing | 3.300 | Springer | 0010-485X | |
a | IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems | 2.700 | IEEE | 0278-0070 |
International Journal of Advanced Research in Electrical and Electronics Engineering | AR Publication | 0000-0000 | ||
b | Journal of Computer Security | IOS Press | 0926-227X | |
Statistics and Computing | 1.600 | Springer | 0960-3174 |
Full Name | Impact Factor | Publisher |
---|---|---|
Personal and Ubiquitous Computing | Springer | |
Mechanical Systems and Signal Processing | 7.900 | Elsevier |
IEEE Pervasive Computing | 1.600 | IEEE |
Indonesian Journal of Science and Technology | Universitas Pendidikan Indonesia | |
International Journal of Artificial Intelligence & Machine Learning | AR Publication | |
Computing | 3.300 | Springer |
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems | 2.700 | IEEE |
International Journal of Advanced Research in Electrical and Electronics Engineering | AR Publication | |
Journal of Computer Security | IOS Press | |
Statistics and Computing | 1.600 | Springer |
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