Journal Information
Journal on Computing and Cultural Heritage (JOCCH)
https://dl.acm.org/journal/jocchImpact Factor: |
2.400 |
Publisher: |
ACM |
ISSN: |
1556-4673 |
Viewed: |
10535 |
Tracked: |
0 |
Call For Papers
ACM Journal on Computing and Cultural Heritage (JOCCH) publishes papers of significant and lasting value in all areas relating to the use of information and communication technologies (ICT) in support of Cultural Heritage. The journal encourages the submission of manuscripts that demonstrate innovative use of technology for the discovery, analysis, interpretation and presentation of cultural material, as well as manuscripts that illustrate applications in the Cultural Heritage sector that challenge the computational technologies and suggest new research opportunities in computer science. It is published on a quarterly basis. The field Cultural Heritage spans many distinct sub-areas, which may be divided into two major classifications: tangible heritage, such as the discovery, documentation, organization, interpretation and communication of artifacts, monuments, sites, museums, and collections (including digital archives, catalogues and libraries); and intangible heritage, such as music, performance, storytelling, and mythology. In addition, the increasing volume of digital cultural artifacts and collections is becoming an important body of heritage content in its own right. Submissions that have led to actual cultural applications are particularly welcomed. Topics include (but are not limited to) the following areas: On-site and remotely sensed data collection Enhanced 2D media for CH 3D digital artifact capture, representation and manipulation Tools for reconstruction and processing of digital representations Metadata, classification schema, ontologies and semantic processing for CH multimedia repositories Analytic tools to assist scholars' research on collections or artifacts ICT assistance in monitoring and restoration Augmentation of physical collections with digital presentations Virtual and Augmented Reality technologies for virtual and digital museums Human-Computer interfaces for virtual and digital museums Story-telling and other forms of communication, multimedia systems Serious games Web-based and mobile technologies for CH Long term preservation of digital artifacts Provenance, copyright and IPR Digital capture and annotation of intangible heritage (performance, audio, dance, oral heritage) ICT technologies in support of creating new cultural experiences or digital artifacts Applications (e.g. in Education and Tourism)
Last updated by Dou Sun in 2024-08-09
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