Conference Information
PacificVis 2025: IEEE Pacific Visualization Symposium
https://pacificvis2025.github.io/pages/index.htmlSubmission Date: |
2024-11-13 |
Notification Date: |
2024-12-20 |
Conference Date: |
2025-04-22 |
Location: |
Taipei, Taiwan |
Years: |
18 |
CCF: c QUALIS: b3 Viewed: 37701 Tracked: 45 Attend: 16
Call For Papers
Paper Topics As a unified visualization conference, IEEE PacificVis welcomes novel intellectual contributions from all areas of visualization research. This document provides examples of possible contributions. However, we welcome all contributions to visualization; successful papers may combine or go beyond these contribution topics. Visualization Techniques Technique contributions mainly involve novel algorithms, visual encoding methods, and/or interaction techniques for data analysis, exploration, or communication. Techniques may be specialized for specific devices or form-factors (e.g., mobile or wall-scale visualization). Topics include but are not limited to: Visualization Techniques for a Broad Range of Data Types: High-dimensional Data, Dimensionality Reduction, and Data Compression Graphs and Networks Text and Documents Multi-field, Multimodal, Multi-resolution, and Multivariate Data Causality and Uncertainty Data Time Series, Time-varying, Streaming, and Flow Data Scalar, Vector, and Tensor Fields Regular and Unstructured Grids Point-based Data Large-scale Data Visual Encoding, Feature Extraction, and Rendering Techniques: Volume Modeling and Rendering Visual Design and Aesthetics Illustrative Visualization Extraction of Surfaces Topology-based and Geometry-based Techniques Icon- and Glyph-based Techniques Integrating Spatial and Non-spatial Data Visualization Interaction Techniques for Supporting Data Analysis and Exploration: Animation Coordinated Multiple Views and Brushing & Linking Data Labeling, Editing, and Annotation Collaborative, Co-located, and Distributed Visualization Manipulation and Deformation Visual Data Mining and Visual Knowledge Discovery Data Storytelling Natural Language, Gesture, and Multimodal Interaction Hardware, Display, and Interaction Technologies for Visualization: Large and High-resolution Displays Stereo Displays Mobile and Ubiquitous Environments Situated and Immersive Analytics Data physicalization Multimodal Input (Touch, Haptics, Voice, etc.) Hardware Architectures for Visualization AI for Data Analysis and Visualization: Machine Learning Assisted Visualization Visualization for AI Explainability Systems System contributions include new software frameworks, languages, or tools for visualization; systems for large-scale visualization; integrated graphical systems for visual analysis or interactive machine learning; collaborative and web-scale visualization systems. Topics in this category include but are not limited to: System Taxonomies and Design Patterns Methodologies, Discussions, and Frameworks Visual Analysis Systems, and Visualization Toolkits Visual Data Warehousing, Database Visualization, and Visual Data Mining Systems Collaborative and Distributed Visualization Systems Applications & Design Studies These contributions involve the novel use of visualization to address problems in an application domain, including accounts of innovative system design, deployment and impact. Topics in this category include but are not limited to: Statistical Graphics and Mathematics Financial, Security, and Business Visualization Physical Sciences and Engineering Earth, Space, and Environmental Sciences Geographic, Geospatial, and Terrain Visualization Molecular, Biomedical, Bioinformatics, and Medical Visualization Software Visualization Machine Learning Visualization Social and Information Sciences Education and Everyday Visualization Multimedia (Image/Video/Music) Visualization Evaluation & Empirical Research Evaluation contributions include comparative evaluation of competing visualization approaches; controlled experiments to inform visualization best practices; longitudinal and qualitative studies to understand user needs, visualization adoption, and use. Topics in this category include but are not limited to: Evaluations Qualitative evaluation Quantitative evaluation Laboratory studies Field studies Usability studies Longitudinal studies Metrics and Benchmarks Use of Eye Tracking and Other Biometric Measures Visualization Theory Theoretical contributions focus on fundamental questions related to understanding, assessing, categorizing, or formalizing visual data analysis. Topics in this category include but are not limited to: Cognition and Perception Frameworks and Models for Visualization or Interaction New methodologies for visualization research and design Visualization guidelines and heuristics Taxonomies and ontologies Mathematical abstraction
Last updated by Dou Sun in 2024-07-31
Best Papers
Year | Best Papers |
---|---|
2010 | Physically-based interactive schlieren flow visualization |
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Short | Full Name | Submission | Conference |
---|---|---|---|
Vis | IEEE Visualization Conference | 2024-03-21 | 2024-10-13 |
DISC | International Symposium on Distributed Computing | 2024-05-07 | 2024-10-28 |
LID | International Workshop on Logic in Databases | 2011-03-25 | |
NETCOM | International Conference on Networks & Communications | 2023-06-03 | 2023-06-17 |
HRI | International Conference on Human-Robot Interaction | 2024-09-23 | 2025-03-04 |
SCA | ACM SIGGRAPH/Eurographics Symposium on Computer Animation | 2024-04-22 | 2024-08-21 |
SEBD | Italian Symposium on Advanced Database Systems | 2019-03-18 | 2019-06-16 |
SGP | Symposium on Geometry Processing | 2024-04-10 | 2024-06-24 |
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
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a | Proceedings of the IEEE | 23.20 | IEEE | 0018-9219 |
Systems & Control Letters | 2.100 | Elsevier | 0167-6911 | |
Games: Research and Practice | ACM | 2832-5516 | ||
The Electronic Library | 1.900 | Emerald | 0264-0473 | |
Virtual Archaeology Review | Universitad Politecnica de Valencia | 1989-9947 | ||
IEEE Annals of the History of Computing | 0.500 | IEEE | 1058-6180 | |
IEEE Networking Letters | IEEE | 2576-3156 | ||
EAI Endorsed Transactions on Collaborative Computing | EUDL | 2312-8623 | ||
Journal of Heuristics | 1.100 | Springer | 1381-1231 | |
b | ACM Transactions on Computational Logic | 0.700 | ACM | 1529-3785 |
Full Name | Impact Factor | Publisher |
---|---|---|
Proceedings of the IEEE | 23.20 | IEEE |
Systems & Control Letters | 2.100 | Elsevier |
Games: Research and Practice | ACM | |
The Electronic Library | 1.900 | Emerald |
Virtual Archaeology Review | Universitad Politecnica de Valencia | |
IEEE Annals of the History of Computing | 0.500 | IEEE |
IEEE Networking Letters | IEEE | |
EAI Endorsed Transactions on Collaborative Computing | EUDL | |
Journal of Heuristics | 1.100 | Springer |
ACM Transactions on Computational Logic | 0.700 | ACM |
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